| This
is all taken from the Red Scorpion Sniper Guide manual. The
following
are highlights of this, we recommend all snipers read the following.
2. Practice shooting while waiting (but don't). 3. Never run if possible, always crouch when moving. 4. When you shoot at a running opponent, shoot in front of him so he'll run into your blast. 5. Don't shoot from the same place twice in a row. 6. Be calm, don't always shoot back when someone shoots at your shelter, but be ready for someone running at you. 7. Don't hesitate to shoot at an opponent you can't see, if it'll make him nervous or help a teammate. 8. Shoot at an opponent when a teammate is moving in on him, even if you know you won't get him, so that opponent will rather look your way, but your teammate will. Which avenues of
approach will
the other team take to get to our fort? Ask the same
questions about
how your team will most likely get to their base. You should avoid any
routes that you think either team will take. You need to pick the route
that has the worst terrain. More than likely, no one else will take
that
route. This route needs to change from game to game. If they get hit
from
the same position twice, you will definitely pay the third time if you
got lucky the second. Now, the secret of silent movement. You will look pretty goofy doing it. If you do it right, no one will see you doing it. When the battle starts, start off running down your route. If the enemy team is made of a bunch of greenies they will be making a lot of noise to cover your noise. After you have made it about 1/4 of the way to the enemy fort, you need to begin moving silently, and quickly. Get into about a half crouch. This will test the strength of your leg muscles. Plant the heel of your foot, firmly, on the ground and move forward on the outside of your foot. You should look like a monkey running if you are doing it right. The "monkey run" will make a minimal amount of noise. If you are in close proximity of the enemy and you need to move, the key is weight distribution and how quickly you distribute it. Try to put your foot underneath anything that will make noise if you step on it. This includes twigs, large leaves, etc. After you have moved a foot under anything that will make noise, slowly put your weight down on that foot and relax the weight on the other. Repeat this process over and over. The slower the better. It could take several minutes to move just a few feet. Make sure you don't
have any
loose gear that makes noise or will catch on something. Don't wear
anything
reflective that can be seen. Silence means nothing if your gear or
something
you have with you makes noise or gives you away. Probably the most important sniper trait. If you get easily bored, sniping isn't for you. You may have to sit, silently, behind enemy lines, for 15+ minutes to take one shot. If you get bored or impatient, you increase your chances of being seen dramatically. Most players don't have patience and will move or take a stupid risk. Wait for them to do it and take your shot. If you can wait, you can win. To tell someone what you see- Point to the middle of your chest for - "I" Use two fingers and point to your eyes for "see" Hold up the appropriate number of fingers to represent how many of the other team you see To ask if another
player sees
anyone- To tell another
player to give
you cover fire- To tell the other
player to
move in and you'll give cover fire- You can also adapt
military
hand signals for battle use. Or make up your own. Just make sure
everyone
on the team is on the same set of hand signals. 1. A good hiding space with at least two avenues of escape 2. A good secondary hiding space with at least two avenues of escape 3. A good third hiding space with at least two avenues of escape 4. A good supersoaker that will hit where you are aiming with one shot You need to quickly find your two hiding spaces after the game begins. It doesn't hurt to walk the battle area before the battle and figure out where you can successfully hide. This will save you precious time in the game. Remain in your hiding space silent, until your target is close enough to eliminate. You do not want to take a shot until your are positive you can take out the target. If your hiding space is compromised before you are able to take a shot, retreat to your secondary position. You will want relatively short shots. If you are not relatively sure that you can soaker or eliminate (in elimination games) a player, don't take the shot. You won't be able to make 150' eliminations consistently unless you have a great Supersoaker insanely customized to fire automatic bursts of 20x CPS fire for 10 seconds strait over 65 feet. You want to take on
a maximum
of two targets. If the other team has a large squad in your immediate
area,
you don't want to fire unless you have a quick avenue of escape, cover
fire, or a fortified position. Large squads usually spell doom for a
sniper. 1. Finding a
position on
a hill - 2. Climbing on
top of an
object (tree, fortification, building, etc.) - Climbing trees is usually a pretty bad idea, but we've seen it done. If you don't fall out of the tree you will probably be eliminated by your opponents as they laugh their heads off. Trees provide little to no cover when you are sitting up in them. We're not saying that it can't possibly work, just that it probably won't. You would probably have better luck hiding behind the tree, unless your 50 feet up with a CPS 2000 like I was in Dominator War 2. At least then you can find a new position if your shots miss. A position on top of
a building
or fortification will probably provide you with better luck. As long as
your location provides you a place to hide and cover, it will be a
surprise
for the opponnent(s) when water comes raining down from above. 1. Leave everyone
back to guard
the base. Keep your sniper(s) hidden outside your base to
surprise the enemy. Styles of fighting, Maneuvers- Two Man
Sniper
Squad Leap Frog |
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