History of the Super Soaker
In 1988 Lonnie Johnson an air and space scientist for NASA invented the Power
Drencher.  This was the original name for the SS 50.  The Super Soaker changed everything about water war.  Larami ltd. bought his idea and began marketing them.  In 1991 the name was changed to Super Soaker and advertising was started, along with the release of the Super Soaker 30 and 100.  Since then Larami has dominated the watergun market.  No Larami products that were not meant for battle use are listed here, Hydrowar is about the battles not collecting.  Note: any gun graded D or lower is pretty much useless
Weapon Manufactured Uses Grade
Overall View
SS 25 1989 Save it for a rainy day C -
Outdated and weak but surprisingly reliable
SS 30 1992, 1999
Sidearm C
Fine weapon for its time
SS 40 1993 Scouting C
You can still find some of these
SS 50 1987, 1988, 1991, 1998 Scouting D +
more power less capacity than SS 100
SS 100 1988, 1991 Useless D +
Extremely fragile, low power
SS 100 mk2
1998 Skirmishing, scouting, battling C
What the old 100 should have been
SS 200 1989 Save it for a rainy day D
both the user and the enemy got soaked
XP 20 1998, 2002 Sidearm C
Won't cause much damage, but its nice
XP 35 1994, 1996, 1998 Sidearm C Awkward but reliable
XP 55 1994 Sidearm, scouting B -
Powerful, but prone to break
XP 70 1998 Sidearm, scouting B Very efficient carbine
XP 85 
Triple Shot
1996, 1998 Useless D Obsolete. gimmick
XP 90 
Pulse Fire
1999 Save it for a rainy day C -
Useful carbine, but prone to breakage
XP 105 1996 Skirmishing, scouting, sidearm B
A nice rifle in its time, still of some use
XP 110 1998 Skirmishing, scouting, sidearm
A Once the main grunt weapon, quite reliable
XP 150 1993, 1994, 1998 Battling, skirmishing, scouting B
Old Faithful, still of useful
XP 220 2000, 2001, 2002 Sidearm C - Awkward XP 20 replacement I hate it
XP 240 2000, 2001, 2002 Sidearm, scouting B Some may disagree but I like this gun
XP 250 1993 Battling B Could have used a real trigger
XP 270 2000,  2001 Skirmishing, scouting B This gun is an efficient carbine
XP 310 2000, 2002 Battlling, skirmishing B+ Almost as good as the 150
Max D 5000 2002 Skirmishing,scouting, sidearm C Old skool and ugly duckling mixed
Max D 6000 2002 Battling, skirmishing B +
An XP 310 on steroids, CPS still kills it
Max D Arctic Shock
2005 Battling, skirmishing C + Good range and capacity, but short pump
XXP 175 1996 Battling, skirmishing C + Old Skool, Still of use 
SC 400 1999, 2000, 2001 Scouting, skirmishing, sidearm C Powerfull, but spacemand look?
SC 500 1999, 2000 Skirmishing, escorting, sidearm A +
cps, I love this gun... but WHY PINK?
SC 600 1999, 2000 Battling, skirmishing, sidearm B -
cps, many pumps, many shots
SC BigTrouble 2000 Battling, sidearm 5.0 Ugly peice of plastic that can kill
SC Power Pack 1999 Battling, sidearm 6.0 A prelude to above, and better
CPS 1000 1998 Battling, sidearm A Compact powerfull thing
CPS 1200 2000, 2001 Battling A Great quality, this gun is premuim
CPS 1500 1998 Battling, Light Artillery A Great medium cannon
CPS 1700 2000 Battling,Light Artiller A recolored 1500
CPS 2000 1996 Sniping, Artillery A The most powerfull Supersoaker ever
CPS 2100 2002 Battling, sidearm A Small CPS with a guided pump
CPS 2500 1998 Artillery A A 2000 with 3 nozzles and less power
CPS 2700 2000, 2001 Heavy Artillery B Bulky/ugly but can deal death in a flash
CPS 3200 2000, 2001 Heavy Artillery A Huge backpacker with power
CPS 4100 2002 Battling, Light Artillery A Recolored Monster, medium size CPS 
CPS 1-3-5
2001 Battling, Scouting, skirmishing C
CPS Aquapack Devastator 2005 Battling, Scouting, skirmishing A
CPS Flash Flood
2005 Battling, Scouting, skirmishing B
CPS Splashzooka 2001, 2002 Skirmishing, scouting, sidearm, escorting
Charging only, but sleek, and powerful
WWF Stone Cold 2000

A rare gun named after a WWF wrestler
Monster X 2000, 2001, 2002 Artillery A -
Short Range large CPS cannon
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Hydrowar 2000-2002